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[PC]NoRSX 0.3.0 et NoRSX PC Emulator 0.0.5 : Librairie graphique 2D pour PSL1GHT : Applications PC / MAC - PS3-Infos

[PC]NoRSX 0.3.0 et NoRSX PC Emulator 0.0.5 : Librairie graphique 2D pour PSL1GHT   

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[PC]NoRSX 0.3.0 et NoRSX PC Emulator 0.0.5 : Librairie graphique 2D pour PSL1GHT

Messagepar Attila » Mar 20 Mar 2012 13:48

imagePour la faible quantité de développeurs français existant, voici NoRSX, une librairie graphique 2D à utiliser avec PSL1GHT v2 (SDK open source PS3) permettant ainsi de manipuler des objets en 2 dimensions dans votre homebrew.

Image


La librairie permet d'avoir 60 fps pour la manipulation d'images. La gestion du texte est expérimentale.

Un tutoriel est disponible ici : https://github.com/wargio/NoRSX/wiki/How-To-Start

Version 0.3.0
Fixed Heap Overflow caused by Font.

Version 0.2.9a
Added Sperimental Software Rescaling (probably this will be rewritten with an SPU code)
Added RESOLUTION_AUTO flag to autodetect resolution with the NoRSX(int) & NoRSX(int,int) constructor.

Version 0.2.9
Ingame XMB Bug Fully fixed! now it works very very well!
Added ExitSignalStatus() that returns NO_SIGNAL ( = 0) and EXIT_SIGNAL ( = 1) to check if the use pressed exit game

NoRSX PC Emulator version 0.0.5
Rewritten Makefile
Added Image Resize
Added NoRSX PS3 Version Performance Patches

NoRSX version 0.2.2
Added Image Resize Algorithm
Fixed various problems

Version 0.1.8
Added Animation.cpp and Animation.h to create animations
New Bitmap Functions

Version 0.1.6
added gradient for background color.

Version 0.1.5
Now it's a real lib. to use it you will need to add in the Makefile the -lNoRSX flag
New Header. now to include NoRSX inside your code, you will need to add the new header <NoRSX.h>
Added EventHandler. it is included with <NoRSX.h> you don't need to use it. it's already configured by the lib.

- 0.1.2 -
Fixed Font ChromaKey. now fonts are better displayed

- 0.1.1e -
Font Size..

- 0.1.1d -
Added PS3 Font PATHS

- 0.0.1 -
PNG/JPG support
- 0.0.2 -
Now it loads everything correctly.
- 0.0.3 -
Background support.
Can generate an object like rectangles
- 0.0.4 -
Added Msg dialog.
Added Sperimental Text (NO FONTS for now).
Added Partial Image function.
- 0.0.5 -
Added Printf to the Sperimental Text function.
Added Pixel.
- 0.0.5b -
Added Circle.
Added Pixel4.
- 0.0.5c -
Added AlphaBlending (15 fps).
- 0.0.6 -
Added line.
- 0.0.7 -
Added AlphaBlending (30 fps).
- 0.0.8 -
Added TTF support (be careful when using it! it's still sperimental).
- 0.0.9 -
Now TTF support is perfect!
Removed old font support.
- 0.0.9b -
Added a few options!.
- 0.1.0 -
Added Bitmap!.
- 0.1.0b -
Fixed Bitmap when exit.
- 0.1.0c -
Performance Patch by KDSBest (thanks for them. most of the stuffs that go to 24 FPS, now go to 30 FPS).
- 0.1.0d -
Performance Patch by Deroad/Wargio ~40 FPS.
- 0.1.1 -
Added Change Screen Size.
Screen Size Supported:
RESOLUTION_1920x1080
RESOLUTION_1280x720
RESOLUTION_720x576
RESOLUTION_720x480
They needs to be initialized as this Example: NoRSX GFX(RESOLUTION_1280x720);
- 0.1.1b -
Fixed Screen Size bugs.
- 0.1.1c -
Performance Patch by KDSBest (Just for Images).
Added DrawIMGtoBitmap function for JPG (I forgot this one!)


Voici une démonstration de ce qui est possible avec la librairie :
NoRSX_Test_Full_Res.pkg


Code source :
NoRSX-master.zip


https://github.com/wargio/NoRSXCode source : https://github.com/wargio/NoRSX
https://github.com/wargio/NoRSX__PCEMUCode source : https://github.com/wargio/NoRSX__PCEMU
http://devram0.blogspot.fr/2012/03/norsx.htmlSite officiel : http://devram0.blogspot.fr/2012/03/norsx.html
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Attila
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