Version 3.4
Support for PS4 PKG files;
PS4 trophy info partially supported (unencrypted content only);
Support for PS2 ISO files (for those interested in managing all PSX media library in a single app);
Download completion now triggers a tray message;
Additional tray icon to perform tasks in background;
Support for 4k+ monitors (3840 x 2160 and up);
Option to automatically reposition the main window (configuration via settings dialog);
Windows 10 support;
Fixed issue while reporting game download percentage;
Fixed issue that could lead to inaccurate game count and total size;
Another Qt and compiler update.
Version 3.3
Support for both OSX/64 and Linux/64;
ISO9660 file system image support (users can both create and load ISO images (CDFS and UDF 2.50) of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Support for PDF file format (users can export their game list to a predetermined PDF format, useful for quickly browsing through the game library);
Option to copy game update URLs to clipboard;
Redesigned ‘About’ screen to display app change log;
Fixed text truncation issue while exporting a game list that contained Unicode characters;
Fixed issue when clearing game list while downloading updates;
Fixed missing info while displaying ISO data;
Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size.
Version 3.2
No more crashing while loading media (hopefully! ; report any media that does not load, in case of error);
Further PARAM.SFO editing (Warning Screens and Move options);
Trophies from games with more than one set (such as trilogies) are now supported;
Loading non-game PKG files (such as themes and extras) is now supported;
Fixed crash while loading Vita PKG files;
Fixed file joining issue.
Version 3.1
Improved application engine (game data will load up to 80% faster);
UDF (ISO 13346) file system image support (users can both create and load UDF 2.50 ISO images of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Support for loading split ISO images (e.g.: filename.iso.0, filename.iso.1, etc.);
Support for Unicode characters in game folders;
Fixed issue that prevented displaying trophies from ISO images;
Fixed bug that prevented opening folders in explorer;
Fixed bug while extracting trophy data;
Fixed bug while joining split files;
Fixed drive status issue;
Fixed image replacing issue.
Version 3.0
ATRAC3Plus audio decoding (PAM video files will now be played with the corresponding audio stream; configuration via settings dialog);
Windows Xp support is back;
Game version and available languages are now included in the tooltip info (triggered by hovering the mouse over a populated list);
Trophies can now be sorted by their value;
Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size;
Fixed sorting updates by their count.
v2.3
Support for PSARC (compressed files used to store game resources like textures, audio and video data) archive extraction;
New tab to display trophy info (trophy type, name, detail and hidden status will be loaded according to the selected language; line selection will trigger a smooth blend animation between trophy avatars);
Option to extract trophy data as well;
Slight improvement in load speed;
PSN games can now be imported from CSV/Excel;
Fixed issue while trying to clear the loaded list;
Fixed v2.2 translation issue.
v2.2
Support for compressed 7z files (data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that 7z files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Pam files played from compressed files will be overlaid with the corresponding icon;
Fixed column customization setting;
Fixed issue while loading avatar from RAR;
Fixed add game icon not being available;
Fixed loading PKG games from CSV/Excel;
Version 2.1
Version 2.0
Support for compressed RAR files (including multivolume and password protected archives, data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that RAR files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Option to play videos (PAM files) instead of displaying static avatar images (configuration via settings dialog);
Users can now customize table columns layout (configuration via settings dialog);
Game titles are loaded according to the selected language (e.g. Uncharted 2 will read “Uncharted 2: Among Thieves” in English , “Uncharted 2: Il covo dei ladri” in Italian, “Uncharted 2: El reino de los ladrones” in Spanish, and so on);
Additional tags _SIZE_ and _REGION_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_][_REGION_][_SIZE_]” => “Gran Turismo 5 – (BCUS98114)[3.50][USA][17 GB]“, “(_REGION_)[_SIZE_][_FIRMWARE_][_ID_][_TITLE_]” => “(USA)[17 GB][3.50][BCUS98114][Gran Turismo 5]“, etc.);
Further PARAM.SFO editing (SFO category and Remote play options);
Game titles starting with “The” will have the article shifted to the end after renaming for improved sorting (e.g. “The Need for Speed” will be renamed to “Need for Speed, the”);
New chart for disk status (one that actually looks good);
Line selection will now trigger a smooth blend animation between game avatars;
PS3 Game List will now display an animated application logo;
Built with the latest major release of Qt (version 5), OpenSSL lib and compiler for improvements in speed, security and size;
Windows 8 support;
Featured installer/uninstaller;
Fixed renaming game titles with line feed characters;
Fixed renaming game titles with Unicode characters;
Fixed settings dialog minor translation issue.
Version 1.9.3.1
Fixed issue that prevented firmware info from loading.
Version 1.9.3
- Ajout du support des PKG (debug et retail).
- Gestion des jeux PSN et des homebrews et des extractions des PKG.
Vu la faible demande des versions Linux/Mac, il n'y a que la version Windows cette fois-ci.
Version 1.9.2
ISO 9660 file system image support (currently read-only, data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Linux version now allows game directory browsing;
Fixed issue causing eventual background image distortion.
Version 1.9.1
- En survolant un jeu avec la souris, les infos de ce jeu et une miniature de fond vont s'afficher (configurable dans les paramètres)
- Ajout d'un tag _FIRMWARE_ pour les renommages personnalisés (exemple “_TITLE_ – (_ID_)[_FIRMWARE_]” => “Gran Turismo 5 – (BCUS98114)[3.50]“, “[_FIRMWARE_][_ID_][_TITLE_]” => “[3.50][BCUS98114][Gran Turismo 5]“, etc.)
Version 1.9
- Possibilité de cacher les cadres supplémentaires (avatar, résolutoin vidéo/audio) afin de gagner de la place horizontale (moins large) et d'améliorer la visibilité des infos standards du jeux.
- Les Mises à jour de jeux téléchargées porteront un préfixe indiquant la version système PS3 requise.
exemple: 02.4000_UP9000-BCUS98103_00-UNCHARTEDDF1SCEA-A0110-V0101-PE.pkg
Cela permettra d'éviter d'installer une mise à jour nécessitant un Firmware 3.56 ou supérieur.
- Ajout de la langue Espagnol.
- Correction d'un problème lors de la fusion de fichiers provenant de plusieurs dossiers.
Version 1.8
Découpe les fichiers supérieurs à 4GB en utilisant le format .666xx, compatible avec le FAT32 (les fichiers seront renommés suivant l'exemple suivant, “filename.ext” (nom original) > “filename.ext.66600″, “filename.ext.66601″, etc...);
Joint les fichiers découpés afin de retrouver le fichier original (les fichiers ne seront pas joins sur les périphériques en FAT32; Configuration via la fenêtre des Options);
Les mises à jour seront de nouveaux placées dans la file d'attente après un échec du test de hachage (fonctionnalité demandée);
Correction des informations d'utilisation du lecteur pour le texte japonais;
Correction d'une erreur mineure dans la traduction française.
Version 1.7
Allows multiple simultaneous downloads (configuration via settings dialog);
Supports download pausing/resuming;
Displays download speed;
Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at 'external.txt' when the save action is performed; the file can be manually edited, the format is [GAME_ID] , where can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
Full Unicode support (UTF-8) (configuration via settings dialog; by enabling Unicode, the application will render non-Latin characters used in western languages, special symbols, etc.; text will be rendered using ISO-8859-1(Latin-1)/Windows-1252 otherwise);
Displays check items (flags) as icons (configuration via settings dialog);
Indicates whether a game update has been downloaded (partially or in full);
Overwrite confirmation is no longer asked (the package SHA1sum is checked instead; if the hash test fails, the update will be added to the download queue);
Additional language support: Japanese;
Fixed _TITLE_/_ID_ order issue (custom rename);
Fixed image loading issue after folder renaming;
Fixed drive usage info;
Updated German text (thanks to Whynot for the correct translation).
Version 1.6
- Loads info from multiple game folders (configuration via settings dialog);
- FTP renaming (via FTP context menu);
- Additional option to rename game folders to a user defined format using the tags _TITLE_ and _ID_ (e.g. "_TITLE_ - (_ID_)" => "Gran Turismo 5 - (BCUS98114)", "[_ID_][_TITLE_]" => "[BCUS98114][Gran Turismo 5]", "XYZ -- _TITLE_" => "XYZ -- Gran Turismo 5", "[_[_ID_]_]" => "[_[BCUS98114]_]", etc. ; notice that at least one of the tags must be present and the characters '\', '/', ':', '*', '?', '"', '<', '>' and '|' cannot be used);
- Exports game list to Excel file format (requires Microsoft Excel installed);
- Imports game list from a previously saved Excel file [requires Microsoft Excel installed; games can be manually added (a game title and a valid ID must be filled), and the worksheet layout must be followed, otherwise the rows will be skipped];
- Additional option to display disk status;
- Displays number of games and total size permanently at the status bar.
Version 1.5
- Loads game info stored at the PS3 (via FTP context menu);
- Downloads updates of games stored at the PS3;
- Allows users to set a default download folder (via settings dialog);
- Game folder depth configuration (via settings dialog; e.g. "Z:\GAMEZ\Gran Turismo 5\BCUS98114\" instead of "Z:\GAMEZ\BCUS98114\");
- Allows replacing of game avatar and background image with custom ones (backup option via settings dialog);
- Displays FAT32 compatibility (notice the "Bootable" column indicates whether a large file is split into smaller parts);
- Additional option to rename game folders multiMAN style;
Version 1.4
- Context menu support (right click on list items to activate);
- Initial FTP support (download/upload via context menu);
- Proxy support;
- Allows mass renaming of game folders (to match game id or game title);
- Choosing not to overwrite an existing update no longer aborts the download process (the next update in line gets selected);
- Fixed creation date sorting issue.
Version 1.3
- Allows further PARAM.SFO editing (video resolution and audio format);
- Remembers game folder location and language settings;
- Fixed crash while loading malformed PARAM.SFO.
Version 1.2
- Downloads all updates for a selected game instead of the latest one only;
- Fixed column order issue.
Version 1.1
- Allows PARAM.SFO editing (game title and firmware version);
- Allows directory renaming;
- Allows game directory browsing (through an external explorer.exe call);
- Lists available game updates (version and size);
- Downloads game updates;
- Fixed minor translation issues.
Version 1.0
- Makes use of multiple threads to load game info faster;
- Lists game title, id, firmware version, size, boot status, and creation date from any directory;
- Displays game’s avatar and background image;
- Allows game list to be exported to a text file;
- Multilanguage support: English, French, German, Italian and Portuguese.
Support for PS4 PKG files;
PS4 trophy info partially supported (unencrypted content only);
Support for PS2 ISO files (for those interested in managing all PSX media library in a single app);
Download completion now triggers a tray message;
Additional tray icon to perform tasks in background;
Support for 4k+ monitors (3840 x 2160 and up);
Option to automatically reposition the main window (configuration via settings dialog);
Windows 10 support;
Fixed issue while reporting game download percentage;
Fixed issue that could lead to inaccurate game count and total size;
Another Qt and compiler update.
Version 3.3
Support for both OSX/64 and Linux/64;
ISO9660 file system image support (users can both create and load ISO images (CDFS and UDF 2.50) of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Support for PDF file format (users can export their game list to a predetermined PDF format, useful for quickly browsing through the game library);
Option to copy game update URLs to clipboard;
Redesigned ‘About’ screen to display app change log;
Fixed text truncation issue while exporting a game list that contained Unicode characters;
Fixed issue when clearing game list while downloading updates;
Fixed missing info while displaying ISO data;
Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size.
Version 3.2
No more crashing while loading media (hopefully! ; report any media that does not load, in case of error);
Further PARAM.SFO editing (Warning Screens and Move options);
Trophies from games with more than one set (such as trilogies) are now supported;
Loading non-game PKG files (such as themes and extras) is now supported;
Fixed crash while loading Vita PKG files;
Fixed file joining issue.
Version 3.1
Improved application engine (game data will load up to 80% faster);
UDF (ISO 13346) file system image support (users can both create and load UDF 2.50 ISO images of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Support for loading split ISO images (e.g.: filename.iso.0, filename.iso.1, etc.);
Support for Unicode characters in game folders;
Fixed issue that prevented displaying trophies from ISO images;
Fixed bug that prevented opening folders in explorer;
Fixed bug while extracting trophy data;
Fixed bug while joining split files;
Fixed drive status issue;
Fixed image replacing issue.
Version 3.0
ATRAC3Plus audio decoding (PAM video files will now be played with the corresponding audio stream; configuration via settings dialog);
Windows Xp support is back;
Game version and available languages are now included in the tooltip info (triggered by hovering the mouse over a populated list);
Trophies can now be sorted by their value;
Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size;
Fixed sorting updates by their count.
v2.3
Support for PSARC (compressed files used to store game resources like textures, audio and video data) archive extraction;
New tab to display trophy info (trophy type, name, detail and hidden status will be loaded according to the selected language; line selection will trigger a smooth blend animation between trophy avatars);
Option to extract trophy data as well;
Slight improvement in load speed;
PSN games can now be imported from CSV/Excel;
Fixed issue while trying to clear the loaded list;
Fixed v2.2 translation issue.
v2.2
Support for compressed 7z files (data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that 7z files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Pam files played from compressed files will be overlaid with the corresponding icon;
Fixed column customization setting;
Fixed issue while loading avatar from RAR;
Fixed add game icon not being available;
Fixed loading PKG games from CSV/Excel;
Version 2.1
- Improved application responsiveness (while loading multiple game formats simultaneously);
- Users can now download updates for games they do not own (by clicking on the corresponding icon and inputting the game ID, e.g. BCUS98114);
- Support for CSV file format (users can export their game list to a CSV file and later import it as well; improved app portability and useful to those who do not use Excel);
- Fixed Excel importing/exporting (for those who prefer using the worksheet format; requires Microsoft Excel installed);
- Fixed application crash while loading malformed SFOs.
Version 2.0
Support for compressed RAR files (including multivolume and password protected archives, data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that RAR files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Option to play videos (PAM files) instead of displaying static avatar images (configuration via settings dialog);
Users can now customize table columns layout (configuration via settings dialog);
Game titles are loaded according to the selected language (e.g. Uncharted 2 will read “Uncharted 2: Among Thieves” in English , “Uncharted 2: Il covo dei ladri” in Italian, “Uncharted 2: El reino de los ladrones” in Spanish, and so on);
Additional tags _SIZE_ and _REGION_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_][_REGION_][_SIZE_]” => “Gran Turismo 5 – (BCUS98114)[3.50][USA][17 GB]“, “(_REGION_)[_SIZE_][_FIRMWARE_][_ID_][_TITLE_]” => “(USA)[17 GB][3.50][BCUS98114][Gran Turismo 5]“, etc.);
Further PARAM.SFO editing (SFO category and Remote play options);
Game titles starting with “The” will have the article shifted to the end after renaming for improved sorting (e.g. “The Need for Speed” will be renamed to “Need for Speed, the”);
New chart for disk status (one that actually looks good);
Line selection will now trigger a smooth blend animation between game avatars;
PS3 Game List will now display an animated application logo;
Built with the latest major release of Qt (version 5), OpenSSL lib and compiler for improvements in speed, security and size;
Windows 8 support;
Featured installer/uninstaller;
Fixed renaming game titles with line feed characters;
Fixed renaming game titles with Unicode characters;
Fixed settings dialog minor translation issue.
Version 1.9.3.1
Fixed issue that prevented firmware info from loading.
Version 1.9.3
- Ajout du support des PKG (debug et retail).
- Gestion des jeux PSN et des homebrews et des extractions des PKG.
Vu la faible demande des versions Linux/Mac, il n'y a que la version Windows cette fois-ci.
Version 1.9.2
ISO 9660 file system image support (currently read-only, data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
Linux version now allows game directory browsing;
Fixed issue causing eventual background image distortion.
Version 1.9.1
- En survolant un jeu avec la souris, les infos de ce jeu et une miniature de fond vont s'afficher (configurable dans les paramètres)
- Ajout d'un tag _FIRMWARE_ pour les renommages personnalisés (exemple “_TITLE_ – (_ID_)[_FIRMWARE_]” => “Gran Turismo 5 – (BCUS98114)[3.50]“, “[_FIRMWARE_][_ID_][_TITLE_]” => “[3.50][BCUS98114][Gran Turismo 5]“, etc.)
Version 1.9
- Possibilité de cacher les cadres supplémentaires (avatar, résolutoin vidéo/audio) afin de gagner de la place horizontale (moins large) et d'améliorer la visibilité des infos standards du jeux.
- Les Mises à jour de jeux téléchargées porteront un préfixe indiquant la version système PS3 requise.
exemple: 02.4000_UP9000-BCUS98103_00-UNCHARTEDDF1SCEA-A0110-V0101-PE.pkg
Cela permettra d'éviter d'installer une mise à jour nécessitant un Firmware 3.56 ou supérieur.
- Ajout de la langue Espagnol.
- Correction d'un problème lors de la fusion de fichiers provenant de plusieurs dossiers.
Version 1.8
Découpe les fichiers supérieurs à 4GB en utilisant le format .666xx, compatible avec le FAT32 (les fichiers seront renommés suivant l'exemple suivant, “filename.ext” (nom original) > “filename.ext.66600″, “filename.ext.66601″, etc...);
Joint les fichiers découpés afin de retrouver le fichier original (les fichiers ne seront pas joins sur les périphériques en FAT32; Configuration via la fenêtre des Options);
Les mises à jour seront de nouveaux placées dans la file d'attente après un échec du test de hachage (fonctionnalité demandée);
Correction des informations d'utilisation du lecteur pour le texte japonais;
Correction d'une erreur mineure dans la traduction française.
Version 1.7
Allows multiple simultaneous downloads (configuration via settings dialog);
Supports download pausing/resuming;
Displays download speed;
Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at 'external.txt' when the save action is performed; the file can be manually edited, the format is [GAME_ID] , where can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
Full Unicode support (UTF-8) (configuration via settings dialog; by enabling Unicode, the application will render non-Latin characters used in western languages, special symbols, etc.; text will be rendered using ISO-8859-1(Latin-1)/Windows-1252 otherwise);
Displays check items (flags) as icons (configuration via settings dialog);
Indicates whether a game update has been downloaded (partially or in full);
Overwrite confirmation is no longer asked (the package SHA1sum is checked instead; if the hash test fails, the update will be added to the download queue);
Additional language support: Japanese;
Fixed _TITLE_/_ID_ order issue (custom rename);
Fixed image loading issue after folder renaming;
Fixed drive usage info;
Updated German text (thanks to Whynot for the correct translation).
Version 1.6
- Loads info from multiple game folders (configuration via settings dialog);
- FTP renaming (via FTP context menu);
- Additional option to rename game folders to a user defined format using the tags _TITLE_ and _ID_ (e.g. "_TITLE_ - (_ID_)" => "Gran Turismo 5 - (BCUS98114)", "[_ID_][_TITLE_]" => "[BCUS98114][Gran Turismo 5]", "XYZ -- _TITLE_" => "XYZ -- Gran Turismo 5", "[_[_ID_]_]" => "[_[BCUS98114]_]", etc. ; notice that at least one of the tags must be present and the characters '\', '/', ':', '*', '?', '"', '<', '>' and '|' cannot be used);
- Exports game list to Excel file format (requires Microsoft Excel installed);
- Imports game list from a previously saved Excel file [requires Microsoft Excel installed; games can be manually added (a game title and a valid ID must be filled), and the worksheet layout must be followed, otherwise the rows will be skipped];
- Additional option to display disk status;
- Displays number of games and total size permanently at the status bar.
Version 1.5
- Loads game info stored at the PS3 (via FTP context menu);
- Downloads updates of games stored at the PS3;
- Allows users to set a default download folder (via settings dialog);
- Game folder depth configuration (via settings dialog; e.g. "Z:\GAMEZ\Gran Turismo 5\BCUS98114\" instead of "Z:\GAMEZ\BCUS98114\");
- Allows replacing of game avatar and background image with custom ones (backup option via settings dialog);
- Displays FAT32 compatibility (notice the "Bootable" column indicates whether a large file is split into smaller parts);
- Additional option to rename game folders multiMAN style;
Version 1.4
- Context menu support (right click on list items to activate);
- Initial FTP support (download/upload via context menu);
- Proxy support;
- Allows mass renaming of game folders (to match game id or game title);
- Choosing not to overwrite an existing update no longer aborts the download process (the next update in line gets selected);
- Fixed creation date sorting issue.
Version 1.3
- Allows further PARAM.SFO editing (video resolution and audio format);
- Remembers game folder location and language settings;
- Fixed crash while loading malformed PARAM.SFO.
Version 1.2
- Downloads all updates for a selected game instead of the latest one only;
- Fixed column order issue.
Version 1.1
- Allows PARAM.SFO editing (game title and firmware version);
- Allows directory renaming;
- Allows game directory browsing (through an external explorer.exe call);
- Lists available game updates (version and size);
- Downloads game updates;
- Fixed minor translation issues.
Version 1.0
- Makes use of multiple threads to load game info faster;
- Lists game title, id, firmware version, size, boot status, and creation date from any directory;
- Displays game’s avatar and background image;
- Allows game list to be exported to a text file;
- Multilanguage support: English, French, German, Italian and Portuguese.
Windows :
(mac & linux sur le site officiel)
Site Officiel : http://ps3gamelist.wordpress.com/