Voici un portage de l'émulateur par Robo Hobo et un autre par volny.
Installation
Installez le PKG de la façon habituelle.
Par défaut, tous les dossiers pour MAME sont situés dans /dev_hdd0/ROMS/mame_data (sur le disque dur interne de la PS3).
Les ROMS peuvent être placées n'importe où et leur emplacement choisi dans l'interface. Le dossier recommandé est /dev_hdd0/ROMS/mame.
Portage de olny :
MAME 0125 for PS3 release 1
=====================================
- compiled by using psl1ght v.2 sdk
- The full uae documentation is stored in the ‘docs’ subdirectory, here
you are reading the ps3 port info.
Features:
- full set of games, although only older / smaller games are playable
- simple selection of games (no rescanning or installation, just select the
game zip file and off you go!)
- TATE mode switch in the initial menu
- HW rendering using arcade shader
- sonfigurable scanlines (off, 10 – 100 % intensity)
- TV set switch: 16/9 or 4/3
- 2 player support
- configurable button layout for individual player
- sound in 48000 kHz
Requires:
- ps3 ready to boot homebrew programs
Controls:
In the launch menu:
- L1 – go to options
- TRIANGLE – toggle Tate mode
- SQUARE exit
In the game:
- R3 or L1+L2+R1+R2 – display mame menu (to select new game)
- Left analog and digital – joystick
- CROSS, CIRCLE, SQUARE, TRIANGLE – buttons accroding the button layout
Additional info:
- This is the first release, options are not saved to disk.
Sorry, please wait for the next release.
- I’m using older version of mame because it’s faster than
the later versions that use C++
Credits and thanks:
- MAME team and porters.
- psl1ght sdk team
- PS3 homebrew scene
Release log:
============
r1
- initial release, hopefully it will work for you
=====================================
- compiled by using psl1ght v.2 sdk
- The full uae documentation is stored in the ‘docs’ subdirectory, here
you are reading the ps3 port info.
Features:
- full set of games, although only older / smaller games are playable
- simple selection of games (no rescanning or installation, just select the
game zip file and off you go!)
- TATE mode switch in the initial menu
- HW rendering using arcade shader
- sonfigurable scanlines (off, 10 – 100 % intensity)
- TV set switch: 16/9 or 4/3
- 2 player support
- configurable button layout for individual player
- sound in 48000 kHz
Requires:
- ps3 ready to boot homebrew programs
Controls:
In the launch menu:
- L1 – go to options
- TRIANGLE – toggle Tate mode
- SQUARE exit
In the game:
- R3 or L1+L2+R1+R2 – display mame menu (to select new game)
- Left analog and digital – joystick
- CROSS, CIRCLE, SQUARE, TRIANGLE – buttons accroding the button layout
Additional info:
- This is the first release, options are not saved to disk.
Sorry, please wait for the next release.
- I’m using older version of mame because it’s faster than
the later versions that use C++
Credits and thanks:
- MAME team and porters.
- psl1ght sdk team
- PS3 homebrew scene
Release log:
============
r1
- initial release, hopefully it will work for you
Portage de hobo robo:
Default controls:
As of right now the only defined controls are R3 to open the MAME config menu, Select for coin, and Start for starting the game.
Further control changes can be made in the MAME config menu as needed.
Up to four controllers can be used at one time.
Frontend:
The frontend can display screenshots of games, these should be placed in /dev_hdd0/ROMS/mame_data/snaps. You can find a full set at http://www.progettosnaps.net/snaps_en.html
Paths:
Under /dev_hdd0/ROMS/mame_data
hash: path to hash files
samples: path to samplesets
artwork: path to artwork files
ctrlr: path to controller definitions
ini: path to ini files
font: path to font files
cheat: path to cheat files
crosshair: path to crosshair files
snaps: path to screenshots for frontend
Under /dev_hdd0/game/MAME90000/USRDIR/data
cfg: directory to save configurations
nvram: directory to save nvram contents,
memcard: directory to save memory card contents
inp: directory to save input device logs
sta: directory to save states
snap: directory to save screenshots
diff: directory to save hard drive image difference files
comments: directory to save debugger comments
Known issues
When adding ROMs into your ROM dir, you must tell the frontend to rescan them. This can be done in the R3 menu.
The display currently only supports scaling by pixel aspect ratio. Future versions will support various aspect correction modes.
Changing video settings in the menu may crash MAME, they don't work anyway so don't bother.
Games which require a recompiler will not run.
Games which have high memory requirements will not run, the PS3 only has a little of 220MB of RAM available.
The default controls will need to be tweaked by the user.
As of right now the only defined controls are R3 to open the MAME config menu, Select for coin, and Start for starting the game.
Further control changes can be made in the MAME config menu as needed.
Up to four controllers can be used at one time.
Frontend:
The frontend can display screenshots of games, these should be placed in /dev_hdd0/ROMS/mame_data/snaps. You can find a full set at http://www.progettosnaps.net/snaps_en.html
Paths:
Under /dev_hdd0/ROMS/mame_data
hash: path to hash files
samples: path to samplesets
artwork: path to artwork files
ctrlr: path to controller definitions
ini: path to ini files
font: path to font files
cheat: path to cheat files
crosshair: path to crosshair files
snaps: path to screenshots for frontend
Under /dev_hdd0/game/MAME90000/USRDIR/data
cfg: directory to save configurations
nvram: directory to save nvram contents,
memcard: directory to save memory card contents
inp: directory to save input device logs
sta: directory to save states
snap: directory to save screenshots
diff: directory to save hard drive image difference files
comments: directory to save debugger comments
Known issues
When adding ROMs into your ROM dir, you must tell the frontend to rescan them. This can be done in the R3 menu.
The display currently only supports scaling by pixel aspect ratio. Future versions will support various aspect correction modes.
Changing video settings in the menu may crash MAME, they don't work anyway so don't bother.
Games which require a recompiler will not run.
Games which have high memory requirements will not run, the PS3 only has a little of 220MB of RAM available.
The default controls will need to be tweaked by the user.
Topic officiel portage Hobo robo (ancien) : http://psx-scene.com/forums/f190/mame-preview-release-88526/#post839062
Site officiel de l'autre portage : http://www.volny.cz/molej/ps3/mame_ps3.htm
Code source : http://code.google.com/p/psmame/