pfdtool 0.2.0
Support of PARAM.PFD for trophies (without keys, of course)
Support of PARAM.PFD v4 which used in a newer SDK
Fixed a bug with verify operation on signature hashes
Now you can use a list of product codes delimeted by '/' (slash), for example: [BLUS31142/BLES01403], they should use the same disc hash key and secure file IDs
Show an information about .PFD type and version
The format for 'global.conf' is different. Please add these changes to your files:
1. Add a new parameter called 'user_id' which set the user identifier (the same number as used in your home folder: /dev_hdd0/home/[user_id]/)
2. Add a new parameter called 'keygen_key'. Open 'Talk:Keys' page on the PS3DevWiki and search for string 'KeygenV4'
3. Rename the parameter 'param_sfo_key' to 'savegame_param_sfo_key' (see below)
4. There a bunch of new keys for trophies: 'trophy_param_sfo_key', 'tropsys_dat_key', 'tropusr_dat_key', 'troptrns_dat_key', 'tropconf_sfm_key' and they are not public so left them as XX.
[code]
; Global settings
[global]
authentication_id=1010000001000003
console_id=
user_id=00000001
syscon_manager_key=
keygen_key=
savegame_param_sfo_key=
trophy_param_sfo_key=XXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX
tropsys_dat_key=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXX
tropusr_dat_key=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXX
troptrns_dat_key=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXX
tropconf_sfm_key=XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXX
fallback_disc_hash_key=
Also I noticed that some of you use a kernel swapping feature in the REX firmware. Don't forget to use your current (!) console ID. For example, if you made a save game on a DEX then you need to specify a DEX console ID.
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